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5:30 pm Dungeons & Dragons Lair Assault

Entry Fee: Free

If you think you have what it takes to brave the fiercest foes, fight the toughest battles, and conquer the vilest enemies, we have the Dungeons & Dragonsplay experience for you! Gather your master tacticians and rules experts together to kick down the dungeon doors and begin the assault! D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck. You’ll pit your wits against some of the most difficult encounters you’ve ever played.

Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory. D&D Lair Assault challenges are available for a few months, and stores can schedule their sessions at any time during that period.

D&D Lair Assault has been designed for a quality, fun, super-challenging play experience that really encourages repeat play. We’ve designed the kits to accommodate as many players as possible by keeping the focus on the play experience, accomplishments, and bragging rights. Rather than making the challenge all about obtaining a physical “prize,” it’s about having a great time playing a fun D&D game available nowhere else.

 

D&D Fortune Cards will be legal for use!

 

Gearing Up for Danger

Each D&D Lair Assault challenge will specify a level. The second D&D Lair AssaultTalon of Umberlee, is 8th level. Players bring characters of the challenge’s level to your scheduled event to participate. Characters higher or lower level than the challenge’s level are not allowed.

We use straightforward rules to equip characters for their deadly battles. Each character receives one magic item of one level higher than their level (level + 1), one of their level (level + 0), and one of one level lower than their level (level – 1). In addition, characters receive gold pieces equal to the value of one magic item of one level lower than their level (level – 1) to buy other equipment they think they’ll need. Each character may have no more than two consumable items (like potions or magic ammunition) equal to or less than the challenge’s level, and no more than one rare magic item. Note that players may equip their characters with magic items that are less than the stated levels if they so choose.

So, to use our 8th level example above, each character would have one 9th level, one 8th level and one 7th level magic item, plus 2,600 gold pieces to spend on other equipment (both mundane and magical).

5:30 pm Yu-Gi-Oh Open Play

No Charge.

Bring your decks to get some dueling practice.

Bring your cards to trade with other players to work toward building your next deck.

5:30 pm MTG Booster Draft

Players will open three booster packs and build their decks from those packs after drafting the cards.

Entry fee is $15

5:30 pm D&D Encounters

D&D Encounters is open to all players.  Each week consists of individual adventures that are part of larger adventure.  Players can bring their own characters or use one of the pregenerated ones.

This event is free to all players.  The Game Closet has bonus rewards for those of you that dedicate to being a Dungeon Master every week.

5:30 pm Warhammer 40K Open Play Day

This is the time to come in and play some Warhammer 40K with other local players. 

There is no cost.  Just bring your minis and be ready to play.

6:00 pm Friday Night Magic

Entry Fee: $8

Format: Standard

Event will have five rounds followed by a cut to the Top 8.

Two wins guarantees you a MINIMUM of one booster pack.

Each player will also count as two packs toward the total prize pool. So, with 20 players in attendance, the Top 8 will basically be splitting 32 packs worth of product. Obviously, this number increases with a higher number of players.

Your entry fee covers your entry for *BOTH* FNM events. The second event will only award prizes to the Top 3 finishers.  This makes your money go a long way on FNM nights.

If you choose to show up and play ONLY the second event, there is a $4 entry fee.

And on top of that, we will have players designated as “bounties” each night. If you beat those players in one GAME of the match you will have $1 store credit for the night. If you happen to beat one of the “bounties” in two games (and therefore win the match), you will get an additional booster pack! And this pack is a pack that gets added to the prize pool. It doesn’t come from the existing pool! **bounty awards will not apply for bounty vs. bounty matches***

 

 

6:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

12:00 pm MTG Innistrad Block Sealed Event

Entry: $25

Format:  Sealed Pack

Players will build decks from a pool of six packs (2 Innistrad, 2 Dark Ascension, 2 Avacyn Restored)

 

We will have $12 booster drafts and $20 4-pack sealed events following the main event.

Player’s will receive a miscellaneous promo card from our pool of promos just for participating.

 

 

Prizes:

1st  -  10 booster packs
2nd – 8 booster packs
3rd-4th – 5 booster packs
5th -8th  -  2 booster packs

If we have more than 16 players we will award an additional booster pack to 9th – 16th place!

If we have more than 24 players we will increase prizes across the board!

2:00 pm Yu-Gi-Oh Tournament

Entry fee is $5.

Players will play swiss-paired rounds with decks built using the Advanced deck constructions rules using the latest Limited & Forbidden lists.

You can find the lists at: http://www.yugioh-card.com/en/limited/

3:00 pm Pokemon Tournament

Entry Fee: $5

For now, we’re allowing players to bring whatever deck they want.

The only rule we’re following right now is that if a person wins with a deck twice in a row, you can no longer play it in the Saturday events.

As the community grows, we’ll likely move to a more updated format.

4:00 pm Cardfight! Vanguard Constructed Tournament

Entry Fee: $8

We will do three or four rounds of play (based on attendance).

Two packs per player will be added to the prize pool.  All players will get at least one pack for participation.

Prizes will also be awarded to the top finished (4 or 8 – based on attendance).

All normal deck construction rules apply.

 

 

1:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

1:30 pm Board Game Day

Players can play any store copies of games for free.

Players can also feel free to bring their favorite board games to play with other local players.

5:30 pm MTG Casual Night

Entry fee is $3.

Players bring whatever decks they want to bring.  Every player will get at least a promo card just for participating.

Any card that appears on any type of banned list is not allowed for Casual Night.

5:30 pm Dungeons & Dragons Lair Assault

Entry Fee: Free

If you think you have what it takes to brave the fiercest foes, fight the toughest battles, and conquer the vilest enemies, we have the Dungeons & Dragonsplay experience for you! Gather your master tacticians and rules experts together to kick down the dungeon doors and begin the assault! D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck. You’ll pit your wits against some of the most difficult encounters you’ve ever played.

Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory. D&D Lair Assault challenges are available for a few months, and stores can schedule their sessions at any time during that period.

D&D Lair Assault has been designed for a quality, fun, super-challenging play experience that really encourages repeat play. We’ve designed the kits to accommodate as many players as possible by keeping the focus on the play experience, accomplishments, and bragging rights. Rather than making the challenge all about obtaining a physical “prize,” it’s about having a great time playing a fun D&D game available nowhere else.

 

D&D Fortune Cards will be legal for use!

 

Gearing Up for Danger

Each D&D Lair Assault challenge will specify a level. The second D&D Lair AssaultTalon of Umberlee, is 8th level. Players bring characters of the challenge’s level to your scheduled event to participate. Characters higher or lower level than the challenge’s level are not allowed.

We use straightforward rules to equip characters for their deadly battles. Each character receives one magic item of one level higher than their level (level + 1), one of their level (level + 0), and one of one level lower than their level (level – 1). In addition, characters receive gold pieces equal to the value of one magic item of one level lower than their level (level – 1) to buy other equipment they think they’ll need. Each character may have no more than two consumable items (like potions or magic ammunition) equal to or less than the challenge’s level, and no more than one rare magic item. Note that players may equip their characters with magic items that are less than the stated levels if they so choose.

So, to use our 8th level example above, each character would have one 9th level, one 8th level and one 7th level magic item, plus 2,600 gold pieces to spend on other equipment (both mundane and magical).

5:30 pm MTG Booster Draft

Players will open three booster packs and build their decks from those packs after drafting the cards.

Entry fee is $15

5:30 pm Yu-Gi-Oh Open Play

No Charge.

Bring your decks to get some dueling practice.

Bring your cards to trade with other players to work toward building your next deck.

5:30 pm D&D Encounters

D&D Encounters is open to all players.  Each week consists of individual adventures that are part of larger adventure.  Players can bring their own characters or use one of the pregenerated ones.

This event is free to all players.  The Game Closet has bonus rewards for those of you that dedicate to being a Dungeon Master every week.

5:00 pm Heroclix Game Night

Cost: FREE

Bring your Heroclix and come play.

We have a league that we run, but there’s plenty of time for open play.  If you just want to come in and learn the rules, that’s cool too.

It’s all about super hero combat on the table top.

 

5:30 pm Pokemon Open Play Day

Entry Fee: FREE

This is a night for our Pokemon players to come in, meet each other, and work on decks and ideas.

If you’re just looking to get involved with the Pokemon community, this is a great day to show up.

5:30 pm Warhammer 40K Open Play Day

This is the time to come in and play some Warhammer 40K with other local players. 

There is no cost.  Just bring your minis and be ready to play.

6:00 pm Friday Night Magic

Entry Fee: $8

Format: Standard

Event will have five rounds followed by a cut to the Top 8.

Two wins guarantees you a MINIMUM of one booster pack.

Each player will also count as two packs toward the total prize pool. So, with 20 players in attendance, the Top 8 will basically be splitting 32 packs worth of product. Obviously, this number increases with a higher number of players.

Your entry fee covers your entry for *BOTH* FNM events. The second event will only award prizes to the Top 3 finishers.  This makes your money go a long way on FNM nights.

If you choose to show up and play ONLY the second event, there is a $4 entry fee.

And on top of that, we will have players designated as “bounties” each night. If you beat those players in one GAME of the match you will have $1 store credit for the night. If you happen to beat one of the “bounties” in two games (and therefore win the match), you will get an additional booster pack! And this pack is a pack that gets added to the prize pool. It doesn’t come from the existing pool! **bounty awards will not apply for bounty vs. bounty matches***

 

 

6:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

2:00 pm Yu-Gi-Oh Tournament

Entry fee is $5.

Players will play swiss-paired rounds with decks built using the Advanced deck constructions rules using the latest Limited & Forbidden lists.

You can find the lists at: http://www.yugioh-card.com/en/limited/

4:00 pm Cardfight! Vanguard Constructed Tournament

Entry Fee: $8

We will do three or four rounds of play (based on attendance).

Two packs per player will be added to the prize pool.  All players will get at least one pack for participation.

Prizes will also be awarded to the top finished (4 or 8 – based on attendance).

All normal deck construction rules apply.

 

 

1:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

1:30 pm Board Game Day

Players can play any store copies of games for free.

Players can also feel free to bring their favorite board games to play with other local players.

1:30 pm MTG Standard Tournament

Format: Standard

Entry: $10

All players will receive one booster pack minimum just for playing.

Prizes include:
1st – 10 boosters (some Japanese), deck box, sleeves
2nd – 8 boosters (some Japanese), deck box, sleeves
3rd/4th –  6 boosters, sleeves
5th-8th – 3 boosters, deck box

Prizes will increase for each player beyond 16 with more places being paid as well.

5:30 pm MTG Casual Night

Entry fee is $3.

Players bring whatever decks they want to bring.  Every player will get at least a promo card just for participating.

Any card that appears on any type of banned list is not allowed for Casual Night.

5:30 pm Dungeons & Dragons Lair Assault

Entry Fee: Free

If you think you have what it takes to brave the fiercest foes, fight the toughest battles, and conquer the vilest enemies, we have the Dungeons & Dragonsplay experience for you! Gather your master tacticians and rules experts together to kick down the dungeon doors and begin the assault! D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck. You’ll pit your wits against some of the most difficult encounters you’ve ever played.

Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory. D&D Lair Assault challenges are available for a few months, and stores can schedule their sessions at any time during that period.

D&D Lair Assault has been designed for a quality, fun, super-challenging play experience that really encourages repeat play. We’ve designed the kits to accommodate as many players as possible by keeping the focus on the play experience, accomplishments, and bragging rights. Rather than making the challenge all about obtaining a physical “prize,” it’s about having a great time playing a fun D&D game available nowhere else.

 

D&D Fortune Cards will be legal for use!

 

Gearing Up for Danger

Each D&D Lair Assault challenge will specify a level. The second D&D Lair AssaultTalon of Umberlee, is 8th level. Players bring characters of the challenge’s level to your scheduled event to participate. Characters higher or lower level than the challenge’s level are not allowed.

We use straightforward rules to equip characters for their deadly battles. Each character receives one magic item of one level higher than their level (level + 1), one of their level (level + 0), and one of one level lower than their level (level – 1). In addition, characters receive gold pieces equal to the value of one magic item of one level lower than their level (level – 1) to buy other equipment they think they’ll need. Each character may have no more than two consumable items (like potions or magic ammunition) equal to or less than the challenge’s level, and no more than one rare magic item. Note that players may equip their characters with magic items that are less than the stated levels if they so choose.

So, to use our 8th level example above, each character would have one 9th level, one 8th level and one 7th level magic item, plus 2,600 gold pieces to spend on other equipment (both mundane and magical).

5:30 pm MTG Booster Draft

Players will open three booster packs and build their decks from those packs after drafting the cards.

Entry fee is $15

5:30 pm D&D Encounters

D&D Encounters is open to all players.  Each week consists of individual adventures that are part of larger adventure.  Players can bring their own characters or use one of the pregenerated ones.

This event is free to all players.  The Game Closet has bonus rewards for those of you that dedicate to being a Dungeon Master every week.

5:30 pm Yu-Gi-Oh Open Play

No Charge.

Bring your decks to get some dueling practice.

Bring your cards to trade with other players to work toward building your next deck.

5:00 pm Heroclix Game Night

Cost: FREE

Bring your Heroclix and come play.

We have a league that we run, but there’s plenty of time for open play.  If you just want to come in and learn the rules, that’s cool too.

It’s all about super hero combat on the table top.

 

5:30 pm Warhammer 40K Open Play Day

This is the time to come in and play some Warhammer 40K with other local players. 

There is no cost.  Just bring your minis and be ready to play.

6:00 pm Friday Night Magic

Entry Fee: $8

Format: Standard

Event will have five rounds followed by a cut to the Top 8.

Two wins guarantees you a MINIMUM of one booster pack.

Each player will also count as two packs toward the total prize pool. So, with 20 players in attendance, the Top 8 will basically be splitting 32 packs worth of product. Obviously, this number increases with a higher number of players.

Your entry fee covers your entry for *BOTH* FNM events. The second event will only award prizes to the Top 3 finishers.  This makes your money go a long way on FNM nights.

If you choose to show up and play ONLY the second event, there is a $4 entry fee.

And on top of that, we will have players designated as “bounties” each night. If you beat those players in one GAME of the match you will have $1 store credit for the night. If you happen to beat one of the “bounties” in two games (and therefore win the match), you will get an additional booster pack! And this pack is a pack that gets added to the prize pool. It doesn’t come from the existing pool! **bounty awards will not apply for bounty vs. bounty matches***

 

 

6:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

2:00 pm Yu-Gi-Oh Tournament

Entry fee is $5.

Players will play swiss-paired rounds with decks built using the Advanced deck constructions rules using the latest Limited & Forbidden lists.

You can find the lists at: http://www.yugioh-card.com/en/limited/

3:00 pm Pokemon Tournament

Entry Fee: $5

For now, we’re allowing players to bring whatever deck they want.

The only rule we’re following right now is that if a person wins with a deck twice in a row, you can no longer play it in the Saturday events.

As the community grows, we’ll likely move to a more updated format.

4:00 pm Cardfight! Vanguard Constructed Tournament

Entry Fee: $8

We will do three or four rounds of play (based on attendance).

Two packs per player will be added to the prize pool.  All players will get at least one pack for participation.

Prizes will also be awarded to the top finished (4 or 8 – based on attendance).

All normal deck construction rules apply.

 

 

1:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

1:30 pm Board Game Day

Players can play any store copies of games for free.

Players can also feel free to bring their favorite board games to play with other local players.

5:30 pm MTG Casual Night

Entry fee is $3.

Players bring whatever decks they want to bring.  Every player will get at least a promo card just for participating.

Any card that appears on any type of banned list is not allowed for Casual Night.

5:30 pm Dungeons & Dragons Lair Assault

Entry Fee: Free

If you think you have what it takes to brave the fiercest foes, fight the toughest battles, and conquer the vilest enemies, we have the Dungeons & Dragonsplay experience for you! Gather your master tacticians and rules experts together to kick down the dungeon doors and begin the assault! D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck. You’ll pit your wits against some of the most difficult encounters you’ve ever played.

Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory. D&D Lair Assault challenges are available for a few months, and stores can schedule their sessions at any time during that period.

D&D Lair Assault has been designed for a quality, fun, super-challenging play experience that really encourages repeat play. We’ve designed the kits to accommodate as many players as possible by keeping the focus on the play experience, accomplishments, and bragging rights. Rather than making the challenge all about obtaining a physical “prize,” it’s about having a great time playing a fun D&D game available nowhere else.

 

D&D Fortune Cards will be legal for use!

 

Gearing Up for Danger

Each D&D Lair Assault challenge will specify a level. The second D&D Lair AssaultTalon of Umberlee, is 8th level. Players bring characters of the challenge’s level to your scheduled event to participate. Characters higher or lower level than the challenge’s level are not allowed.

We use straightforward rules to equip characters for their deadly battles. Each character receives one magic item of one level higher than their level (level + 1), one of their level (level + 0), and one of one level lower than their level (level – 1). In addition, characters receive gold pieces equal to the value of one magic item of one level lower than their level (level – 1) to buy other equipment they think they’ll need. Each character may have no more than two consumable items (like potions or magic ammunition) equal to or less than the challenge’s level, and no more than one rare magic item. Note that players may equip their characters with magic items that are less than the stated levels if they so choose.

So, to use our 8th level example above, each character would have one 9th level, one 8th level and one 7th level magic item, plus 2,600 gold pieces to spend on other equipment (both mundane and magical).

5:30 pm MTG Booster Draft

Players will open three booster packs and build their decks from those packs after drafting the cards.

Entry fee is $15

5:30 pm D&D Encounters

D&D Encounters is open to all players.  Each week consists of individual adventures that are part of larger adventure.  Players can bring their own characters or use one of the pregenerated ones.

This event is free to all players.  The Game Closet has bonus rewards for those of you that dedicate to being a Dungeon Master every week.

5:30 pm Yu-Gi-Oh Open Play

No Charge.

Bring your decks to get some dueling practice.

Bring your cards to trade with other players to work toward building your next deck.

5:00 pm Heroclix Game Night

Cost: FREE

Bring your Heroclix and come play.

We have a league that we run, but there’s plenty of time for open play.  If you just want to come in and learn the rules, that’s cool too.

It’s all about super hero combat on the table top.

 

5:30 pm Warhammer 40K Open Play Day

This is the time to come in and play some Warhammer 40K with other local players. 

There is no cost.  Just bring your minis and be ready to play.

5:30 pm Pokemon Open Play Day

Entry Fee: FREE

This is a night for our Pokemon players to come in, meet each other, and work on decks and ideas.

If you’re just looking to get involved with the Pokemon community, this is a great day to show up.

6:00 pm Friday Night Magic

Entry Fee: $8

Format: Standard

Event will have five rounds followed by a cut to the Top 8.

Two wins guarantees you a MINIMUM of one booster pack.

Each player will also count as two packs toward the total prize pool. So, with 20 players in attendance, the Top 8 will basically be splitting 32 packs worth of product. Obviously, this number increases with a higher number of players.

Your entry fee covers your entry for *BOTH* FNM events. The second event will only award prizes to the Top 3 finishers.  This makes your money go a long way on FNM nights.

If you choose to show up and play ONLY the second event, there is a $4 entry fee.

And on top of that, we will have players designated as “bounties” each night. If you beat those players in one GAME of the match you will have $1 store credit for the night. If you happen to beat one of the “bounties” in two games (and therefore win the match), you will get an additional booster pack! And this pack is a pack that gets added to the prize pool. It doesn’t come from the existing pool! **bounty awards will not apply for bounty vs. bounty matches***

 

 

6:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

2:00 pm Yu-Gi-Oh Tournament

Entry fee is $5.

Players will play swiss-paired rounds with decks built using the Advanced deck constructions rules using the latest Limited & Forbidden lists.

You can find the lists at: http://www.yugioh-card.com/en/limited/

4:00 pm Cardfight! Vanguard Constructed Tournament

Entry Fee: $8

We will do three or four rounds of play (based on attendance).

Two packs per player will be added to the prize pool.  All players will get at least one pack for participation.

Prizes will also be awarded to the top finished (4 or 8 – based on attendance).

All normal deck construction rules apply.

 

 

1:00 pm Warmachine/Hordes Olgunholt Core League

Entry fee:  $10 for the whole season

 

League details are here:

Scenarios & Alliances:
http://privateerpress.com/files/Olgunholt%20Rules_0.pdf

Cards:
http://privateerpress.com/files/Olgunholdt%20Cards%20Reduced.pdf

General Rules:
http://privateerpress.com/files/War-Torn%20Alliances%20Rules_General_0.pdf

1:30 pm Board Game Day

Players can play any store copies of games for free.

Players can also feel free to bring their favorite board games to play with other local players.

5:30 pm MTG Casual Night

Entry fee is $3.

Players bring whatever decks they want to bring.  Every player will get at least a promo card just for participating.

Any card that appears on any type of banned list is not allowed for Casual Night.

5:30 pm Dungeons & Dragons Lair Assault

Entry Fee: Free

If you think you have what it takes to brave the fiercest foes, fight the toughest battles, and conquer the vilest enemies, we have the Dungeons & Dragonsplay experience for you! Gather your master tacticians and rules experts together to kick down the dungeon doors and begin the assault! D&D Lair Assault is a new Wizards Play Network in-store program that pits tactically-minded players against a super challenge where the difference between victory and defeat is dependent upon your game knowledge, ability to adapt, and a little bit of luck. You’ll pit your wits against some of the most difficult encounters you’ve ever played.

Each challenge is a mega-encounter that plays in just a few hours, but many will need to make more than one run at it in pursuit of victory. D&D Lair Assault challenges are available for a few months, and stores can schedule their sessions at any time during that period.

D&D Lair Assault has been designed for a quality, fun, super-challenging play experience that really encourages repeat play. We’ve designed the kits to accommodate as many players as possible by keeping the focus on the play experience, accomplishments, and bragging rights. Rather than making the challenge all about obtaining a physical “prize,” it’s about having a great time playing a fun D&D game available nowhere else.

 

D&D Fortune Cards will be legal for use!

 

Gearing Up for Danger

Each D&D Lair Assault challenge will specify a level. The second D&D Lair AssaultTalon of Umberlee, is 8th level. Players bring characters of the challenge’s level to your scheduled event to participate. Characters higher or lower level than the challenge’s level are not allowed.

We use straightforward rules to equip characters for their deadly battles. Each character receives one magic item of one level higher than their level (level + 1), one of their level (level + 0), and one of one level lower than their level (level – 1). In addition, characters receive gold pieces equal to the value of one magic item of one level lower than their level (level – 1) to buy other equipment they think they’ll need. Each character may have no more than two consumable items (like potions or magic ammunition) equal to or less than the challenge’s level, and no more than one rare magic item. Note that players may equip their characters with magic items that are less than the stated levels if they so choose.

So, to use our 8th level example above, each character would have one 9th level, one 8th level and one 7th level magic item, plus 2,600 gold pieces to spend on other equipment (both mundane and magical).

5:30 pm MTG Booster Draft

Players will open three booster packs and build their decks from those packs after drafting the cards.

Entry fee is $15

5:30 pm D&D Encounters

D&D Encounters is open to all players.  Each week consists of individual adventures that are part of larger adventure.  Players can bring their own characters or use one of the pregenerated ones.

This event is free to all players.  The Game Closet has bonus rewards for those of you that dedicate to being a Dungeon Master every week.

5:30 pm Yu-Gi-Oh Open Play

No Charge.

Bring your decks to get some dueling practice.

Bring your cards to trade with other players to work toward building your next deck.

5:00 pm Heroclix Game Night

Cost: FREE

Bring your Heroclix and come play.

We have a league that we run, but there’s plenty of time for open play.  If you just want to come in and learn the rules, that’s cool too.

It’s all about super hero combat on the table top.

 

5:30 pm Warhammer 40K Open Play Day

This is the time to come in and play some Warhammer 40K with other local players. 

There is no cost.  Just bring your minis and be ready to play.

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